---
title: stopAllAudio()
framework: realitykit
role: symbol
role_heading: Instance Method
path: realitykit/entity/stopallaudio()
---

# stopAllAudio()

Stops playback for all audio on this entity.

## Declaration

```swift
@MainActor @preconcurrency func stopAllAudio()
```

## Discussion

Discussion You can stop a specific AudioPlaybackController instance from playing a particular resource by calling the controller’s stop() method.

## See Also

### Playing audio

- [playAudio(_:)](realitykit/entity/playaudio(_:).md)
- [playAudio(configuration:_:)](realitykit/entity/playaudio(configuration:_:).md)
- [prepareAudio(configuration:_:)](realitykit/entity/prepareaudio(configuration:_:).md)
- [prepareAudio(_:)](realitykit/entity/prepareaudio(_:).md)
- [spatialAudio](realitykit/entity/spatialaudio.md)
- [ambientAudio](realitykit/entity/ambientaudio.md)
- [channelAudio](realitykit/entity/channelaudio.md)
