---
title: reset()
framework: realitykit
role: symbol
role_heading: Instance Method
path: realitykit/entitytranslationgesturerecognizer/reset()
---

# reset()

Overridden to reset internal state when a gesture recognition attempt completes.

## Declaration

```swift
@MainActor @preconcurrency override dynamic func reset()
```

## See Also

### Using the recognizer

- [entity](realitykit/entitytranslationgesturerecognizer/entity.md)
- [canPrevent(_:)](realitykit/entitytranslationgesturerecognizer/canprevent(_:).md)
- [location(in:)](realitykit/entitytranslationgesturerecognizer/location(in:).md)
- [setTranslation(_:in:)](realitykit/entitytranslationgesturerecognizer/settranslation(_:in:).md)
- [touchesBegan(_:with:)](realitykit/entitytranslationgesturerecognizer/touchesbegan(_:with:).md)
- [touchesCancelled(_:with:)](realitykit/entitytranslationgesturerecognizer/touchescancelled(_:with:).md)
- [touchesEnded(_:with:)](realitykit/entitytranslationgesturerecognizer/touchesended(_:with:).md)
- [touchesMoved(_:with:)](realitykit/entitytranslationgesturerecognizer/touchesmoved(_:with:).md)
- [translation(in:)](realitykit/entitytranslationgesturerecognizer/translation(in:).md)
- [velocity(in:)](realitykit/entitytranslationgesturerecognizer/velocity(in:).md)
