---
title: preserve
framework: realitykit
role: symbol
role_heading: Type Property
path: realitykit/environmentresource/skyboxmode/preserve
---

# preserve

Preserve and reference the original skybox cube texture.

## Declaration

```swift
static var preserve: EnvironmentResource.SkyboxMode { get }
```

## See Also

### Choosing a skybox mode

- [discard](realitykit/environmentresource/skyboxmode/discard.md)
