---
title: jointTransforms
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/hasmodel/jointtransforms
---

# jointTransforms

The relative joint transforms of the model entity.

## Declaration

```swift
@MainActor @preconcurrency var jointTransforms: [Transform] { get set }
```

## Discussion

Discussion Call RealityKit/BodyTrackedEntity/jointNames to determine the name and order of the joints. note: Active animations may override the joint transforms set using this property.

## See Also

### Managing joints

- [jointNames](realitykit/hasmodel/jointnames.md)
