convert(direction:to:)
Converts a direction vector from the local space of the entity on which you called this method to the local space of a reference entity.
Declaration
@MainActor @preconcurrency func convert(direction: SIMD3<Float>, to referenceEntity: Entity?) -> SIMD3<Float>Parameters
- direction:
The direction vector given in the local space of the entity.
- referenceEntity:
The entity that defines a frame of reference. Set this to
nilto indicate world space.
Return Value
The direction vector specified relative to referenceEntity.