move(to:relativeTo:)
Moves an entity instantly to a new location given by a 4x4 matrix.
Declaration
@MainActor @preconcurrency func move(to transform: float4x4, relativeTo referenceEntity: Entity?)Parameters
- transform:
A 4x4 matrix that indicates the new location.
- referenceEntity:
The entity that defines a frame of reference. Set this to
nilto indicate world space.