shader(_:groupID:)
Returns a shader hover effect that is assigned to the group.
Declaration
static func shader(_ inputs: HoverEffectComponent.ShaderHoverEffectInputs, groupID: HoverEffectComponent.GroupID) -> HoverEffectComponent.HoverEffectReturns a shader hover effect that is assigned to the group.
static func shader(_ inputs: HoverEffectComponent.ShaderHoverEffectInputs, groupID: HoverEffectComponent.GroupID) -> HoverEffectComponent.HoverEffect