LightingModel
The lighting model used by a Program Swift.struct.
Declaration
enum LightingModelOverview
This must match the type of the surface output node in the ShaderGraph. For example, a graph whose surface node is a PBR surface shader requires .lit.
Topics
Creating a lit model
lit(diffuseModel:specularModel:isSubsurfaceScatteringEnabled:isMultiscatteringEnabled:isBentNormalEnabled:isClearcoatEnabled:)LightingModel.lit(_:)