---
title: LightmapComponent.FinalShadedColorBakeMaterial
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/lightmapcomponent/finalshadedcolorbakematerial
---

# LightmapComponent.FinalShadedColorBakeMaterial

Material that should be used on lightmapped entities using the “beauty” bake type. This material only reads the lightmap data and does not perform shading calculations at runtime.

## Declaration

```swift
struct FinalShadedColorBakeMaterial
```

## Topics

### Initializers

- [init()](realitykit/lightmapcomponent/finalshadedcolorbakematerial/init().md)

## Relationships

### Conforms To

- [Material](realitykit/material.md)

## See Also

### Extracting baked surfaces

- [LightmapComponent.SurfaceExtractor](realitykit/lightmapcomponent/surfaceextractor.md)
