---
title: LightmapComponent.SurfaceExtractor.ExtractionMode.finalShadedColor
framework: realitykit
role: symbol
role_heading: Case
path: realitykit/lightmapcomponent/surfaceextractor/extractionmode/finalshadedcolor
---

# LightmapComponent.SurfaceExtractor.ExtractionMode.finalShadedColor

This will extract the final shaded color as it would be normally rendered, with all the effects from lights, shadows, etc. View-dependent effects like specular highlights will be consistent with the camera transform provided to extractSurfacesForAtlasSlice.

## Declaration

```swift
case finalShadedColor
```

## See Also

### Choosing the extraction mode

- [LightmapComponent.SurfaceExtractor.ExtractionMode.baseColor](realitykit/lightmapcomponent/surfaceextractor/extractionmode/basecolor.md)
