---
title: LightmapResource.EntityLightmapDescriptor
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/lightmapresource/entitylightmapdescriptor
---

# LightmapResource.EntityLightmapDescriptor

Specifies a MeshPartLightmapDescriptor for each part of the entity’s model.

## Declaration

```swift
struct EntityLightmapDescriptor
```

## Topics

### Creating a descriptor

- [init(perPartData:)](realitykit/lightmapresource/entitylightmapdescriptor/init(perpartdata:).md)

## See Also

### Creating a lightmap resource

- [init(atlasTextures:perEntityData:)](realitykit/lightmapresource/init(atlastextures:perentitydata:).md)
- [init(perEntityData:)](realitykit/lightmapresource/init(perentitydata:).md)
- [LightmapResource.MeshPartLightmapDescriptor](realitykit/lightmapresource/meshpartlightmapdescriptor.md)
