---
title: "texture(at:)"
framework: realitykit
role: symbol
role_heading: Instance Method
path: "realitykit/lowlevelargumenttable/texture(at:)"
---

# texture(at:)

Returns the texture bound at the given index, or nil if the slot is unset.

## Declaration

```swift
final func texture(at index: Int) -> LowLevelTextureResource?
```

## Parameters

- `index`: The slot index within the argument table’s texture array.

## Return Value

Return Value The texture resource at index, or nil if the slot is unoccupied.

## See Also

### Accessing textures

- [setTexture(_:at:)](realitykit/lowlevelargumenttable/settexture(_:at:).md)
