LowLevelDeformation
An object that encodes blend-shape, skinning, and renormalization passes into a Metal compute command encoder.
Declaration
final class LowLevelDeformationTopics
Creating a deformation
Accessing mesh data
inputoutputLowLevelDeformation.MeshvertexCountLowLevelDeformation.VertexSemanticLowLevelDeformation.VertexAttribute
Configuring deformation stages
skinningLowLevelDeformation.SkinningblendingLowLevelDeformation.BlendingrenormalizingLowLevelDeformation.Renormalizing