---
title: LowLevelDeformation.Pipeline
framework: realitykit
role: symbol
role_heading: Class
path: realitykit/lowleveldeformation/pipeline
---

# LowLevelDeformation.Pipeline

A compiled compute pipeline for a specific combination of mesh layouts and deformer stages.

## Declaration

```swift
final class Pipeline
```

## Overview

Overview Create a pipeline once and reuse it across frames.

## Topics

### Creating a pipeline

- [LowLevelDeformation.Pipeline.Descriptor](realitykit/lowleveldeformation/pipeline/descriptor.md)

## See Also

### Encoding deformation work

- [encode(into:)](realitykit/lowleveldeformation/encode(into:).md)
- [LowLevelDeformation.Error](realitykit/lowleveldeformation/error.md)
