---
title: geometryBindTransform
framework: realitykit
role: symbol
role_heading: Instance Property
platforms: [iOS 27.0+, iPadOS 27.0+, tvOS 27.0+, visionOS 27.0+]
path: realitykit/lowleveldeformation/skinning-swift.struct/geometrybindtransform
---

# geometryBindTransform

The geometry bind transform applied to vertex positions before the joint skinning math.

## Declaration

```swift
var geometryBindTransform: simd_float4x4 { get nonmutating set }
```

## Discussion

Discussion Defaults to matrix_identity_float4x4. Can be changed between encode() calls.
