---
title: maxVertexBufferCount
framework: realitykit
role: symbol
role_heading: Type Property
path: realitykit/lowlevelmesh/descriptor-swift.struct/maxvertexbuffercount
---

# maxVertexBufferCount

The maximum number of separate buffers the system supports.

## Declaration

```swift
static let maxVertexBufferCount: Int
```

## Discussion

Discussion For optimal performance, most applications use one buffer.

## See Also

### Defining the descriptor’s limits

- [vertexCapacity](realitykit/lowlevelmesh/descriptor-swift.struct/vertexcapacity.md)
- [indexCapacity](realitykit/lowlevelmesh/descriptor-swift.struct/indexcapacity.md)
