init(descriptor:)
Constructs a low-level mesh from a descriptor.
Declaration
@MainActor init(descriptor: LowLevelMesh.Descriptor) throwsParameters
- descriptor:
An object that defines the structure of the low-level mesh.
Constructs a low-level mesh from a descriptor.
@MainActor init(descriptor: LowLevelMesh.Descriptor) throwsAn object that defines the structure of the low-level mesh.