---
title: "append(_:)"
framework: realitykit
role: symbol
role_heading: Instance Method
path: "realitykit/lowlevelmesh/partscollection/append(_:)"
---

# append(_:)

Adds an element to the end of the collection.

## Declaration

```swift
mutating func append(_ newElement: LowLevelMesh.PartsCollection.Element)
```

## Parameters

- `newElement`: The element to append to the collection.

## See Also

### Updating collection contents

- [append(contentsOf:)](realitykit/lowlevelmesh/partscollection/append(contentsof:).md)
- [replaceAll(_:)](realitykit/lowlevelmesh/partscollection/replaceall(_:).md)
- [removeAll()](realitykit/lowlevelmesh/partscollection/removeall().md)
