---
title: "makeBufferResource(descriptor:)"
framework: realitykit
role: symbol
role_heading: Instance Method
path: "realitykit/lowlevelrendercontext/makebufferresource(descriptor:)"
---

# makeBufferResource(descriptor:)

Creates a GPU-managed buffer resource from the given descriptor.

## Declaration

```swift
func makeBufferResource(descriptor: LowLevelBufferResource.Descriptor) throws -> LowLevelBufferResource
```

## Parameters

- `descriptor`: The capacity and alignment requirements for the buffer.

## Return Value

Return Value A newly created LowLevelBufferResource.

## Discussion

Discussion note: An error if the descriptor is invalid or if the underlying GPU allocation fails.

## See Also

### Creating resources

- [makeTextureResource(descriptor:)](realitykit/lowlevelrendercontext/maketextureresource(descriptor:).md)
- [makeMaterialResource(descriptor:)](realitykit/lowlevelrendercontext/makematerialresource(descriptor:)-8hizx.md)
- [makeMaterialResource(descriptor:)](realitykit/lowlevelrendercontext/makematerialresource(descriptor:)-9nufj.md)
