makeUnlitLightingFunction()
Returns an unlit lighting function that emits the surface emissive color directly, without any lighting calculations.
Declaration
final func makeUnlitLightingFunction() -> sending LowLevelMaterialResource.LightingFunctionReturns an unlit lighting function that emits the surface emissive color directly, without any lighting calculations.
final func makeUnlitLightingFunction() -> sending LowLevelMaterialResource.LightingFunction