---
title: LowLevelRenderer.CameraArray
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/lowlevelrenderer/cameraarray
---

# LowLevelRenderer.CameraArray

A mutable, fixed-capacity array of camera values.

## Declaration

```swift
struct CameraArray
```

## Overview

Overview Set count to the number of active cameras before calling render(using:_:).

## Topics

### Creating a camera array

- [init(cameras:)](realitykit/lowlevelrenderer/cameraarray/init(cameras:).md)

### Accessing the camera count

- [count](realitykit/lowlevelrenderer/cameraarray/count.md)
- [maxCount](realitykit/lowlevelrenderer/cameraarray/maxcount.md)

### Subscripts

- [subscript(_:)](realitykit/lowlevelrenderer/cameraarray/subscript(_:).md)

## Relationships

### Conforms To

- [Collection](swift/collection.md)
- [MutableCollection](swift/mutablecollection.md)
- [Sequence](swift/sequence.md)

## See Also

### Configuring cameras

- [cameras](realitykit/lowlevelrenderer/cameras.md)
- [LowLevelRenderer.Camera](realitykit/lowlevelrenderer/camera.md)
