---
title: enableClampValues
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/lowlevelrenderer/colormatch-swift.struct/enableclampvalues
---

# enableClampValues

A Boolean value that indicates whether output values are clamped to [0, 1] after gamut conversion.

## Declaration

```swift
var enableClampValues: Bool { get set }
```

## Discussion

Discussion Set this to true when the output texture uses a non-extended pixel format.

## See Also

### Configuring color matching

- [colorGamutConversion](realitykit/lowlevelrenderer/colormatch-swift.struct/colorgamutconversion.md)
