alphaPremultiply
A Boolean value that indicates whether the renderer divides content by alpha before applying tonemap and color match, then multiplies by alpha before final texture output.
Declaration
var alphaPremultiply: Bool { get set }A Boolean value that indicates whether the renderer divides content by alpha before applying tonemap and color match, then multiplies by alpha before final texture output.
var alphaPremultiply: Bool { get set }