Contents

init(from:)

Creates a frustum by computing the culling planes for the given camera.

Declaration

init(from camera: LowLevelRenderer.Camera)

Parameters

  • camera:

    The camera whose view volume defines the frustum.

Discussion

Produces up to six outward-facing planes corresponding to the camera’s view volume. For perspective cameras with an infinite far plane, the far plane is omitted, yielding five planes.