init(configuration:renderContext:)
Creates a renderer, asynchronously compiling all required GPU resources.
Declaration
nonisolated(nonsending) convenience init(configuration: LowLevelRenderer.Configuration, renderContext: any LowLevelRenderContext) async throwsParameters
- configuration:
The immutable configuration for this renderer, including output formats and MSAA settings.
- renderContext:
The render context that provides the Metal device and factory methods.