LowLevelTexture.Descriptor An object that you use to configure new LowLevelTexture objects. Declarationstruct Descriptor TopicsInitializersinit(textureType:pixelFormat:width:height:depth:mipmapLevelCount:arrayLength:textureUsage:swizzle:)Instance PropertiesarrayLengthdepthheightmipmapLevelCountpixelFormatswizzletextureTypetextureUsagewidth See AlsoTexture drawingRendering a windowed game in stereoCreating a dynamic height and normal map with low-level textureLowLevelTextureTextureResource.DrawableTextureResource.DrawableQueueTextureResource.DrawableQueue.Descriptor