---
title: ManipulationComponent.Dynamics.Inertia
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/manipulationcomponent/dynamics-swift.struct/inertia-swift.struct
---

# ManipulationComponent.Dynamics.Inertia

The inertia of the object, related to the target’s mass. The larger the inertia, the less snappy the object is in response to user input.

## Declaration

```swift
struct Inertia
```

## Topics

### Type Properties

- [high](realitykit/manipulationcomponent/dynamics-swift.struct/inertia-swift.struct/high.md)
- [low](realitykit/manipulationcomponent/dynamics-swift.struct/inertia-swift.struct/low.md)
- [medium](realitykit/manipulationcomponent/dynamics-swift.struct/inertia-swift.struct/medium.md)
- [zero](realitykit/manipulationcomponent/dynamics-swift.struct/inertia-swift.struct/zero.md)

## Relationships

### Conforms To

- [Equatable](swift/equatable.md)
- [Hashable](swift/hashable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)
