init(_:) Create a buffer from any sequence of elements. Declarationinit<S>(_ sequence: S) where S : Sequence, S.Element == UInt8 See AlsoCreating a mesh bufferinit(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)init(_:)