subscript(_:)
The buffer for a given semantic. There can only be one buffer for any given ID.
Declaration
subscript<S>(semantic: S) -> MeshBuffer<S.Element>? where S : MeshBufferSemantic { get set }The buffer for a given semantic. There can only be one buffer for any given ID.
subscript<S>(semantic: S) -> MeshBuffer<S.Element>? where S : MeshBufferSemantic { get set }