Contents

generateCone(height:radius:)

Creates a new cone mesh with the specified dimensions.

Declaration

@MainActor @preconcurrency static func generateCone(height: Float, radius: Float) -> MeshResource

Parameters

  • height:

    The height of the cone in meters [m].

  • radius:

    The radius of the cone in meters [m].

Discussion

The cone is centered at the local origin.

See Also

Creating a primitive shape