---
title: MeshResource.JointInfluences
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/meshresource/jointinfluences
---

# MeshResource.JointInfluences

A buffer of vertex-joint influences which bind the mesh part’s vertices to a skeleton via a skinning deformation.

## Declaration

```swift
struct JointInfluences
```

## Overview

Overview Each vertex is associated with a fixed number of influences. If influencesPerVertex is 4, then there should be four elements in the buffer of joint influences for each vertex in the mesh part. note: If a particular vertex needs fewer influences than the influencesPerVertex value, the influences for that vertex can be padded with zero-weight influences.

## Topics

### Initializers

- [init(influences:influencesPerVertex:)](realitykit/meshresource/jointinfluences/init(influences:influencespervertex:).md)

### Instance Properties

- [influences](realitykit/meshresource/jointinfluences/influences.md)

## See Also

### Mesh skeletons

- [MeshResource.Skeleton](realitykit/meshresource/skeleton.md)
- [MeshResource.Skeleton.Joint](realitykit/meshresource/skeleton/joint.md)
- [MeshSkeletonCollection](realitykit/meshskeletoncollection.md)
- [MeshJointInfluence](realitykit/meshjointinfluence.md)
