---
title: init()
framework: realitykit
role: symbol
role_heading: Initializer
path: realitykit/modelentity/init()
---

# init()

Creates a model entity.

## Declaration

```swift
@MainActor @preconcurrency required init()
```

## See Also

### Creating a model

- [init(mesh:materials:)](realitykit/modelentity/init(mesh:materials:).md)
- [init(mesh:materials:collisionShape:mass:)](realitykit/modelentity/init(mesh:materials:collisionshape:mass:).md)
- [init(mesh:materials:collisionShapes:mass:)](realitykit/modelentity/init(mesh:materials:collisionshapes:mass:).md)
