hideObjectReticle(_:)
Hides the object selection reticle when the session is in .ready state if set to true. Example: ObjectCaptureView(session: mySession) .hideObjectReticle()
Declaration
@MainActor @preconcurrency func hideObjectReticle(_ value: Bool = true) -> ObjectCaptureView<Overlay>Discussion
It can also be passed a value if there is a state variable controlling it:
ObjectCaptureView(session: mySession) .hideObjectReticle(shouldHideObjectReticle)
Other modifiers can be chained to build the final view: ObjectCaptureView(session: mySession) .hideObjectReticle() .transition(.opacity)