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axis

A 3D vector that points in the direction of the axis around which to rotate.

Declaration

var axis: SIMD3<Float> { get set }

Discussion

You can rotate an object around any axis. For example, if you set a 1 in the vector’s x-coordinate, rotation occurs around the x-axis, as in the following code.

orbitAnimation.axis = SIMD3<Float>(x: 1.0, y: 0.0, z: 0.0)

See Also

Configuring the animation