---
title: blendLayer
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/orbitanimation/blendlayer
---

# blendLayer

The order in which the framework composites the animation.

## Declaration

```swift
var blendLayer: Int32 { get set }
```

## Discussion

Discussion The framework applies multiple animations on the same target in ascending order of this property’s value. Animations in a lower layer run before animations in a higher layer. Animations that share the same value apply in the order that they execute.

## See Also

### Configuring the animation

- [startTransform](realitykit/orbitanimation/starttransform.md)
- [axis](realitykit/orbitanimation/axis.md)
- [name](realitykit/orbitanimation/name.md)
- [bindTarget](realitykit/orbitanimation/bindtarget.md)
- [rotationCount](realitykit/orbitanimation/rotationcount.md)
- [spinClockwise](realitykit/orbitanimation/spinclockwise.md)
- [orientToPath](realitykit/orbitanimation/orienttopath.md)
- [additive](realitykit/orbitanimation/additive.md)
