---
title: "init(baseColor:)"
framework: realitykit
role: symbol
role_heading: Initializer
path: "realitykit/physicallybaseddecalcomponent/init(basecolor:)"
---

# init(baseColor:)

Creates a new instance with PhysicallBasedMaterial.BaseColor The tint color is multiplied with the baseColor If base color is not specified, the tint color is applied as a solid color

## Declaration

```swift
init(baseColor: PhysicallyBasedMaterial.BaseColor)
```
