---
title: "init(texture:)"
framework: realitykit
role: symbol
role_heading: Initializer
path: "realitykit/physicallybasedmaterial/ambientocclusion-swift.struct/init(texture:)"
---

# init(texture:)

Creates an object from an image texture.

## Declaration

```swift
init(texture: PhysicallyBasedMaterial.Texture? = nil)
```

## Parameters

- `texture`: The ambient occlusion texture map.

## See Also

### Creating an ambient occlusion object

- [init(_:)](realitykit/physicallybasedmaterial/ambientocclusion-swift.struct/init(_:).md)
