---
title: "init(floatLiteral:)"
framework: realitykit
role: symbol
role_heading: Initializer
path: "realitykit/physicallybasedmaterial/anisotropyangle-swift.struct/init(floatliteral:)"
---

# init(floatLiteral:)

Creates an anisotropy angle object from a single value.

## Declaration

```swift
init(floatLiteral value: Float)
```

## Parameters

- `value`: The anisotropy angle.

## See Also

### Creating an anisotropy angle object

- [init(scale:texture:)](realitykit/physicallybasedmaterial/anisotropyangle-swift.struct/init(scale:texture:).md)
