init(texture:)
Creates an object from a specified texture.
Declaration
init(texture: PhysicallyBasedMaterial.Texture? = nil)Parameters
- texture:
The clearcoat normals as the texture of a UV-mapped image.
Creates an object from a specified texture.
init(texture: PhysicallyBasedMaterial.Texture? = nil)The clearcoat normals as the texture of a UV-mapped image.