---
title: "init(_:)"
framework: realitykit
role: symbol
role_heading: Initializer
path: "realitykit/physicallybasedmaterial/normal-swift.struct/init(_:)"
---

# init(_:)

Creates a normal object from a custom material’s normal property.

## Declaration

```swift
init(_ value: CustomMaterial.Normal)
```

## Parameters

- `value`: The normal object from a CustomMaterial.

## See Also

### Creating a normal object

- [init(texture:)](realitykit/physicallybasedmaterial/normal-swift.struct/init(texture:).md)
