---
title: "init(_:)"
framework: realitykit
role: symbol
role_heading: Initializer
path: "realitykit/physicallybasedmaterial/opacity/init(_:)"
---

# init(_:)

Creates an opacity object using a custom material’s opacity property.

## Declaration

```swift
init(_ value: CustomMaterial.Opacity)
```

## Parameters

- `value`: The custom material’s opacity property.

## See Also

### Creating an opacity object

- [init(floatLiteral:)](realitykit/physicallybasedmaterial/opacity/init(floatliteral:).md)
- [init(scale:texture:)](realitykit/physicallybasedmaterial/opacity/init(scale:texture:).md)
