subsurfaceColor Declarationvar subsurfaceColor: PhysicallyBasedMaterial.SubsurfaceColor { get set } Mentioned inRendering high-fidelity characters See AlsoConfiguring subsurface scatteringPhysicallyBasedMaterial.SubsurfaceColorsubsurfaceWeightPhysicallyBasedMaterial.SubsurfaceWeightsubsurfaceRadiusPhysicallyBasedMaterial.SubsurfaceRadiussubsurfaceRadiusScalePhysicallyBasedMaterial.SubsurfaceRadiusScalesubsurfaceScatterAnisotropyPhysicallyBasedMaterial.SubsurfaceScatterAnisotropy