---
title: PhysicallyBasedMaterial.SubsurfaceColor
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/physicallybasedmaterial/subsurfacecolor-swift.struct
---

# PhysicallyBasedMaterial.SubsurfaceColor

## Declaration

```swift
struct SubsurfaceColor
```

## Topics

### Creating a subsurface color

- [init(color:texture:)](realitykit/physicallybasedmaterial/subsurfacecolor-swift.struct/init(color:texture:).md)

### Accessing material keys

- [colorKey](realitykit/physicallybasedmaterial/subsurfacecolor-swift.struct/colorkey.md)
- [textureKey](realitykit/physicallybasedmaterial/subsurfacecolor-swift.struct/texturekey.md)

### Instance Properties

- [color](realitykit/physicallybasedmaterial/subsurfacecolor-swift.struct/color.md)
- [texture](realitykit/physicallybasedmaterial/subsurfacecolor-swift.struct/texture.md)

### Type Properties

- [textureSemantic](realitykit/physicallybasedmaterial/subsurfacecolor-swift.struct/texturesemantic.md)

## See Also

### Configuring subsurface scattering

- [subsurfaceColor](realitykit/physicallybasedmaterial/subsurfacecolor-swift.property.md)
- [subsurfaceWeight](realitykit/physicallybasedmaterial/subsurfaceweight-swift.property.md)
- [PhysicallyBasedMaterial.SubsurfaceWeight](realitykit/physicallybasedmaterial/subsurfaceweight-swift.struct.md)
- [subsurfaceRadius](realitykit/physicallybasedmaterial/subsurfaceradius-swift.property.md)
- [PhysicallyBasedMaterial.SubsurfaceRadius](realitykit/physicallybasedmaterial/subsurfaceradius-swift.struct.md)
- [subsurfaceRadiusScale](realitykit/physicallybasedmaterial/subsurfaceradiusscale-swift.property.md)
- [PhysicallyBasedMaterial.SubsurfaceRadiusScale](realitykit/physicallybasedmaterial/subsurfaceradiusscale-swift.struct.md)
- [subsurfaceScatterAnisotropy](realitykit/physicallybasedmaterial/subsurfacescatteranisotropy-swift.property.md)
- [PhysicallyBasedMaterial.SubsurfaceScatterAnisotropy](realitykit/physicallybasedmaterial/subsurfacescatteranisotropy-swift.struct.md)
