mass
The mass in kilograms.
Declaration
var mass: FloatDiscussion
For a mass of 0 or infinity, the simulation treats the object as PhysicsBodyMode.kinematic. That is, the object doesn’t respond to forces.
The mass in kilograms.
var mass: FloatFor a mass of 0 or infinity, the simulation treats the object as PhysicsBodyMode.kinematic. That is, the object doesn’t respond to forces.