---
title: "init(linearVelocity:angularVelocity:)"
framework: realitykit
role: symbol
role_heading: Initializer
path: "realitykit/physicsmotioncomponent/init(linearvelocity:angularvelocity:)"
---

# init(linearVelocity:angularVelocity:)

Creates a physics motion component with the given velocities.

## Declaration

```swift
init(linearVelocity: SIMD3<Float> = .zero, angularVelocity: SIMD3<Float> = .zero)
```

## See Also

### Creating the motion component

- [init()](realitykit/physicsmotioncomponent/init().md)
