setParameter(name:value:)
Sets the value of a parameter by name.
Declaration
mutating func setParameter(name: String, value newValue: MaterialParameters.Value) throwsParameters
- name:
The name of the parameter as declared in the shader graph.
Discussion
Call this method to drive a shader-graph input from Swift — for example, to animate a portal’s opacity each frame, or to swap in a different texture in response to user input.