Presentation UI
Control your app’s content and how people can interact with it.
Overview
RealityKit provides controls that enable interactions specific to each platform and context. For example, you can allow someone to interact with an entity that already has a CollisionComponent by adding the InputTargetComponent component. A RealityKit entity can visibly change when someone looks directly at it with a HoverEffectComponent component. Additionally, you can manage an entity’s accessibility information with AccessibilityComponent.
Topics
Direct and indirect gestures
Transforming RealityKit entities using gesturesInputTargetComponentManipulationComponentGestureComponentEntityTargetValue
Accessibility
Improving the Accessibility of RealityKit AppsAccessibilityComponentAccessibilityComponent.SupportedActionsAccessibilityComponent.CustomContentAccessibilityComponent.RotorTypeAccessibilityEvents
Visual adjustments
HoverEffectComponentBillboardComponentEnvironmentBlendingComponentLensDistortionDataImagePresentationComponent