transform
The custom projection RealityKit applies to objects in the scene.
Declaration
var transform: float4x4Discussion
The value defaults to 4x4 zero matrix. Swap the near and far values to use a reverse depth matrix.
The custom projection RealityKit applies to objects in the scene.
var transform: float4x4The value defaults to 4x4 zero matrix. Swap the near and far values to use a reverse depth matrix.