---
title: RenderLayer
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/renderlayer
---

# RenderLayer

A structured representation of render layers that provides type safety and clear semantics.

## Declaration

```swift
struct RenderLayer
```

## Overview

Overview RenderLayer allows developers to use either named layers for custom groupings or the default layer for standard rendering behavior.

## Topics

### Accessing default layers

- [defaultLayer](realitykit/renderlayer/defaultlayer.md)

### Grouping render layers

- [RenderLayer.Set](realitykit/renderlayer/set.md)

### Initializers

- [init(_:)](realitykit/renderlayer/init(_:).md)
- [init(rawValue:)](realitykit/renderlayer/init(rawvalue:).md)

## Relationships

### Conforms To

- [Copyable](swift/copyable.md)
- [CustomStringConvertible](swift/customstringconvertible.md)
- [Equatable](swift/equatable.md)
- [Escapable](swift/escapable.md)
- [Hashable](swift/hashable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)

## See Also

### Portals, clipping, and occlusion

- [RenderLayerComponent](realitykit/renderlayercomponent.md)
- [PortalFactory](realitykit/portalfactory.md)
- [ClippingComponent](realitykit/clippingcomponent.md)
- [ClippingPrimitiveComponent](realitykit/clippingprimitivecomponent.md)
- [OcclusionCullingComponent](realitykit/occlusioncullingcomponent.md)
