box(size:)
Creates a box mesh with vertices positioned such that the origin is at the center, with faces oriented outward.
Declaration
static func box(size: SIMD3<Float>) -> SelfParameters
- size:
The width, height, and depth of the box, in meters.
Discussion
Use this factory method for objects that are in the scene rather than defining the scene, or when combining multiple reverb meshes to define a space (for example, separate entities for the floor, ceiling, and walls of a room).